Caeser Cipher

Caesar Cipher Skill: Reason abstractly and quantitatively Resources: Caesar Cipher template and worksheet( see below) Activity: As an introduction, you can begin with writing on the board: “Today we will be encoding secret messages” but backwards (similar to Leonardo Da Vinci’s but not mirror backwards). Ask your students to decipher that sentence and

2024-09-10T13:27:48+00:00|Categories: Age 08-12, Code / Cipher, English, Primary, Puzzles|

Napier bones

Skill: Addition, multiplication, place value. Resources: Napier’s Bones template (see below) Activity: This activity uses an interesting historical context to help pupils understand place value ideas. It is also a fun and interesting way of performing multiplication. Pupils can check their answer using a calculator or performing long multiplication. Questions: 1. Study page number

2024-09-16T14:24:44+00:00|Categories: Age 08-12, English, Primary, Puzzles|Tags: , , |

Mayan Code

Skill:Place value Resources: Mayan number chart on activity template Activity: This activity explores the Mayan number system which used a combination of base 5 and base 20. We use a base 10 system. Show pupils the Mayan number chart on the activity template and explore how the numbers are represented. Use the questions below

2024-09-09T16:23:17+00:00|Categories: Age 08-12, Code / Cipher, English, Primary, Puzzles|

Arrow Maze

Skill: Critical thinking Resources: The game board, cut outs for the game board Activity: Starting at the arrow in the black square, find your way to the central target. Move any distance in the direction indicated. Whenever you stop, change direction as indicated by the arrow on which you land. Note this is a

2024-09-10T12:31:54+00:00|Categories: Age 08-12, English, Games, Maze, Primary, Resources|

Jumping Maze

Skill: Critical thinking Resources: The game board, cut outs for the game board Activity: Start at the black square with the "1" on it in the centre of the bottom row. Looking at the number on the square you are standing on, you must jump this number of squares. You must jump in a

2024-09-27T14:53:10+00:00|Categories: Age 08-12, English, Games, Maze, Primary|

Digging Deep

Skills: Addition, subtraction, multiplication and division Resources: A variety of concrete resources to support pupils Activity: Give this problem to students and allow them time to explore how they need to solve the problem. Use the questions below as prompts if they are unsure what to do next. Display the problem and read it

2024-09-09T16:04:43+00:00|Categories: Age 06-8, English, Games, Primary, Puzzles, Resources|

Shapes

Skills: Data, shape and space Resources: A selection of 2-D shapes, branching database template Activity: This task looks at the similarities and differences between 2-D shapes. Explain to pupils that we are going to use a branching database to sort the shapes. A branching database uses questions to help distinguish the shapes. Show pupils

2024-09-09T16:05:00+00:00|Categories: Age 06-8, English, Games, Primary, Resources, Riddles|

Vitruvian Man

Skills:Representing and interpreting data, fractions, decimals, ratio, length measuring. Resources: Measuring tape (one per two pupils), string, record table (see below). Activity: Divide pupils into groups of two. Introduce pupils to Leonardo Da Vinci’s concept of human proportions. Show them how to properly measure parts of their body using a measuring tape. Pupils, in

2024-09-09T16:05:05+00:00|Categories: Age 06-8, Age 08-12, English, Primary, Puzzles, Riddles, Team Activity|
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