Pirate Game

This activity is not suitable for mobile phones. We recommend using a computer and full screen mode for a better experience. This is a long activity that mixes literacy and maths with storytelling and puzzles to solve. We recommend teachers to use it as a team activity and project it on a big screen for the whole class.

Audience: 4th-6th class (you are best placed to decide whether these activities are appropriate for your child or group)

There is a short survey at the bottom of the page to help us improve the activity.

If the Irish game does not appear, please try reducing and then increasing your window. We apologise for the inconvenience.

Enjoy the adventure!

Ahoy there! Embark with us on a maths adventure.

Ye must use yer wits, cunning, and keen sense of direction to solve riddles, clues, and puzzles to uncover the coveted treasure.

So hoist the sails, raise the anchor, and let the hunt begin! (Do not forget to click on start.)

Hóigh! Tar ar bord linn ar aistear mata.

Beidh ort do chiall, gliceas agus ceann maith treonna a úsáid chun tomhais, nodanna agus fadhbanna a réiteach chun an taisce a bhfuil an-tóir go deo uirthi a aimsiú.

Mar sin, ardaigh na seolta, tarraing aníos an t-ancaire, agus cuirimis tús leis an tóraíocht! (Ná déan dearmad cliceáil ar tosaigh.)

Please help us to improve this activity by answering this short survey. Many Thanks

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